About

Music composer and sound designer for film, advertising, and performing arts. My journey began 25 years ago in the electronic music scene, specifically drum and bass under the alias kRoNe. After graduating in Audio Engineering, I spent years mastering film scoring and orchestration under Spain’s finest mentors, including the legendary Luis de Pablo. Today, I blend technical precision with cinematic storytelling to create immersive sonic worlds.

Additionally, I served as an audio engineer at Electronic Arts, and later transitioned to Soundub (now Iyuno Iberia) as Video Game Localization Manager. In this executive role, I led cross-functional teams of audio engineers and voice actors, while managing budgeting, client relations, and project delivery for major gaming accounts such as Disney, Pixar, EA, Nickelodeon, Dice, 2K Games, THQ, Criterion Games, Epic, and Microsoft Game Studios.